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[XR][URP] Unity allows to build VR apps using Multi-Pass stereo renderin...
How to reproduce:1. Open attached project2. Open XR settings and notice that Multi Pass is not greyed out3. Build to Android/iOS dev... Read more
Clicking on cloud icon in "In the Cloud" section, instead of opening Uni...
Clicking on cloud icon in "In the Cloud" section, instead of opening Unity Version selector it opens save project location Popup Ste... Read more
Slow editor shutdown when baking with progressive lightmapper
Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more
[LWRP] Sprites are always rendered behind transparent materials regardle...
How to reproduce:1. Create a new Unity project2. Download the Lightweight Render Pipeline Package3. Download and import the attached... Read more
"Multiple Managers are loaded of type: InputManager" error appears in th...
How to reproduce:1. Create new project2. Press Ctrl+S Reproducible with: 2019.3.0a1Not reproducible with: 2017.4.26f1, 2018.3.14f1, ... Read more
Some ParticleSystems use the wrong texture when several of them are bein...
How to reproduce:1. Open attached project2. Open Main scene3. Enter the Play Mode4. Open Window > Analysis > Frame Debugger5. ... Read more
Trees are not generated from Code in the Built Game when Terrain Data is...
How to reproduce:1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project2. Enter Play Mode to see the ex... Read more
ShaderGraph ColorMask material on RenderTexture is transparent while in ...
How to reproduce:1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene"2. Observe the top-left of Game View Exp... Read more
Painting terrain crashes when texture resolution is below FullRes in Qua...
Reproduction steps:1. Open the attached project named "Case_1148582_Updated"2. Open the Sample Scene3. Select the Terrain and try to... Read more
Throwing exception in IPreprocessBuildWithReport does not cancel build p...
How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list