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Opening a scene from an asset causes Unity to crash/hang
Reproduction steps: 1. Open my attached project 2. Observe Unity hanging/ freezing Alternate reproduction steps: 1. Open a new proj... Read more
Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...
Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open script "Scripts/NewBehaviourScript" and add breakpoint a... Read more
Changing scripts order in the Script Execution Order throws NullReferenc...
Reproduction steps: 1. Open the attached project ( KpyTou project with bugs hehe.zip); 2. Open "Script Edition Order" in inspector (... Read more
Windows Player crash on Camera.RenderWithShader after Screen.SetResolution
Windows Player build crashes after executing following scenario couple times: 1. Set custom target buffers for camera with Camera.Se... Read more
ARToolKit asset causes scenes to crash on loading
Repro steps: 1. Open project "Unity-AR-app.zip" 2. Install ARToolKit (from the toolbar) 3. Open "AR-one" scene 4. In Build Settings ... Read more
[VR] Glass refraction artifacts in Rift using Forward rendering with mul...
In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering... Read more
Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException : public MutexAccessRule (..., ..., ...) : base (... Read more
Windows host server does not release connections when WebGL client disco...
Steps to reproduce: 1. Download the attached project** 2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest... Read more
"AlphaToMask On" in a cutout surface shader removes shadow casting using...
How to reproduce: 1. Open attached project "case_848959-ColorMask.zip" 2. Open "m" scene 3. Observe the Scene view Expected behavi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects