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Lighting Data Asset is instantiated from another scene when duplicating ...
Reproduction steps:1. Create and open a new project (or use the attached);2. Change the default light from Directional to Area (bake... Read more
NUnit TestCase attribute makes PS4 player crash before running tests
To reproduce: 1. Open attached project.2. Switch platform to PS43. Run playmode tests on platform App on PS4 crashes / in console er... Read more
Crash in 'ProbeRenderer::RenderCube > RenderTexture::DiscardContents' wh...
Reproduction steps:1. Open the attached project.2. Open the 'test-scene'3. Editor will crash: #0 0x000001008dfb48 in RenderTexture::... Read more
Similar named script overrides the already existing one in the project w...
The bug seems to happen only when the script is created, exported to package, modified and exported to a different package To reprod... Read more
RectMask2D forces a relayout all the time even if objects are not being ...
To reproduce:1) Open attached project and the only scene inside of it2) Play it3) Open Profiler and select UI graph4) Notice that Re... Read more
[UWP] Player crashes on launch with native audio plugin with debug/relea...
Steps to reproduce:1. Download and open attached project "935370.zip" (link in the description)2. Build "scenes/spatializer" scene f... Read more
[Regression][Windows] Gameobjects disappear from Scene View when moving ...
Steps to repro: 1. Open attached project and 't1' scene;2. In the Scene View scroll out to move it away from terrain. Expected resul... Read more
Test Runner runs all tests if they have the same name, even you can sele...
To reproduce: 1. Open attached project.2. Run child playmode test inside TestB Expected result: Only one test runsActual result: All... Read more
Memory Leak when building for WebGL
A bit more information on this bug:- i installed the WebGL build package form Saihai at the same time as the Editor: http://beta.uni... Read more
Unused state in the Animator influences object's behavior
How to reproduce:1. Open attached Unity project "testbuganimator"2. Load "test" scene3. Enter Play mode4. Note, that object is not c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used