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0
votes
Fixed

Gizmos.DrawFrustum returns incorrect values when the DrawWireCube is used

Scene/Game View

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Jun 25, 2018

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Version/s: 2017.4.4f1

Reproduction steps: 1. Open the attached project "FrustumTest.zip"; 2 Observe the gizmos drawn in the scene view. Expected results:... Read more

0
votes
Fixed

Double-clicking on the game object in hierarchy deselects it

Scene Hierarchy

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Jun 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

Double-clicking on the game object in hierarchy deselects it. Steps to Repro: 1. Create a new project 2. Hierarchy window 3. Doub... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on s...

Scene Management

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Jun 25, 2018

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Version/s: 2017.4.5f1

[Improved Prefab] Override indicator (blue line) appears misaligned on some fields for Rigidbody2d. Refer screenshot attached. Step... Read more

0
votes
Fixed

[Windows] VideoPlayer.errorReceived() callback is not triggered when int...

Video

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Jun 20, 2018

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Version/s: 2018.2.0b9

To reproduce: 1. Open the attached project and run it 2. Click "prepare" button and wait for "Prepare completed" event logged in Con... Read more

1
votes
Won't Fix

Higher resolution Texture3D allocation takes an unreasonable amount of time

Graphics - General

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Jun 25, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "L" to create a Texture3D Expected result:... Read more

0
votes
Fixed

Null Reference Exception occurs on editing cloth constraints or collision

Physics

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Jun 25, 2018

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Version/s: 2017.4.5f1

Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more

0
votes
Fixed

[VideoPlayer] Timeline goes to 0 when seeking

Video

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Jun 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

When starting a seek on the time of a video clip, the player will temporarily read "0" before resuming. Reproduction Steps: 1. Buil... Read more

0
votes
Fixed

Button SelectionState is not updated when CanvasGroup.Interactable is se...

uGUI

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Jun 23, 2018

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Version/s: 2018.2.0b9

How to reproduce: 1. Open the attached "TestFor1052270.zip" project 2. Enter the Play mode 3. Click on the Disable Button (it disabl... Read more

0
votes
By Design

Text color is applied incorrectly on some Chinese characters when using ...

Shaders

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Jun 25, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open project 2. Open 'test' scene 3. Select test material 4. Move 'Change Color Height' slider in the inspector, no... Read more

0
votes
Fixed

SpritePacker with LateBinding points to incorrect UI.Image

uGUI

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Jun 25, 2018

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Version/s: 2017.4.5f1

Reproduction steps: 1. Open the attached project "LateBindingBugTestTheres.zip"; 2. Open the Main scene; 3. Observe the Sprites in t... Read more

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