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Profiler gets stuck with "extensive" usage
-e: see title. it is not reliably reproducible though -repro: --build attached repro project --run in browser and connect profiler ... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more
[Linear|Standalone] The game screen is darker when non-native screen res...
Reproduction steps: 1. Open the attached project 2. Build it with the "Scene_MainMenu" scene 3. In the build, change resolutions fro... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps: 1. Open my attached project ("AudioTest.zip") 2. In project settings, make sure that DSP buffer size is set to "... Read more
Windows build crashes when closing executable with non native resolution...
Reproduction steps: 1. Create new poject 2. Go to Build Settings>Player Settings 3. In Other Settings panel, uncheck "Auto Graphics ... Read more
Loading asset bundles causes assembly reload in editor
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run the scene and notice console 4. Notice that after a number... Read more
Configurable Joints in a seemingly stable configuration end up "settling...
Steps to reproduce: 1. Open attached project "825474.zip" 2. Open the RagdollShaker scene under Snowboarding/Scenes 3. Press play 4... Read more
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project; 2. Go to Assets -> SampleScenes -> Scenes; 3. Open 'Car' scene; 4. Select any gameobject ... Read more
g_logv crash caused by Charon.exe and Mono Develop with attached debugger
Repro steps: 1. Open "unity_monodevelop_crush.zip" 2. Open gamedata.jsn (Assets>StreamingAssets>gamedata) 3. Open Mono Develop 4. Re... Read more
[Regression[Editor] Preview of the rendering tab is not shown when detac...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Drag any rendering tab (Scene or Game view) so it is fully detached; 4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects