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0
votes
Active

“Open” button in Inspector does not function for certain Assets

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.60f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create Render Texture Asset (Create > Rendering > Render Texture)3. Click on newl... Read more

0
votes
Duplicate

Mecanim: OnStateExit method never gets called when next state becomes ac...

Animation

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Aug 19, 2016

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Version/s: 5.3.6f1

Steps to reproduce(or just watch attached gif):1. Open users attached project.2. Open "Scene" scene located in "Assets>Scenes" fo... Read more

0
votes
Fixed

The base system does not run when subclassing a system and the assembly ...

Package: Entity Component System (ECS)

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Feb 06, 2024

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Version/s: 1.0.16 (Patch 4), 1.2.0-pre.6 - Entities

How to reproduce:1. Open the attached “My project.zip“ project2. Enter Play Mode3. Observe the Console Expected result: “SUBCLASS“ a... Read more

0
votes
Fixed

[Linux] Infinite import loop when opening a project which contains asset...

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Aug 30, 2023

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Version/s: 2021.3.30f1

Reproduction steps:1. Open the attached project "InfiniteImport" Expected result: The project is opened properlyActual result: The p... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

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Feb 27, 2016

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Version/s: 5.4.0b8

Preconditions:Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1. Op... Read more

1
votes
Fixed

"Font Asset Creator - Error Code [Invalid_File]..." error message is dis...

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Mar 27, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a8

Reproduction steps:1. Open the attached “TMProBoldBug.zip” project2. Select the “Assets/TextMesh Pro/Resources/Fonts & Materials... Read more

0
votes
Not Reproducible

[SaveScene] child objects are saved, even though parent is marked as Don...

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Jan 23, 2015

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Version/s: 5.0.0b20

If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more

0
votes
By Design

Entity System stops to work when the class name exceeds 37 characters

Package: Entity Component System (ECS)

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Mar 10, 2020

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Version/s: 0.8.0-preview.8

How to reproduce:1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Observe the... Read more

2
votes
In Progress

Builds failing with the Error Code 404

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Oct 07, 2025

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Version/s: 6000.0.54f1, 6000.0.58f1

Builds failing with the Error Code 404. File watcher does not trigger after the AcquireFloatingLease and before the Entitlement chec... Read more

0
votes
Won't Fix

Optimize first-frame performance

Package: Entity Component System (ECS)

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Aug 04, 2023

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Version/s: 7000.0.0a1

When spawning 100,000 objects, a first-time CPU spike happens as entities rendering processing happens on the first frame. [https://... Read more

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