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Assertion failure when discarding changes after nesting a Prefab in Pref...
If you are editing a Prefab in Prefab Mode, add another Prefab to the hierarchy and then back out and discard changes, an assertion ... Read more
Editing Bezier curves causes scene view to fail
If "Edit Bezier Curves" is enabled on the beszier game object, the view port fails to render. Errors appear in the console. Steps ... Read more
[IL2CPP] [.NET 4.6] NullReferenceException is not caught in an exception...
To reproduce: 1. Open 'SmallProject' 2. Build and run Standalone with Mono scripting backend selected 3. Notice that no errors are t... Read more
[Improved Prefab] Null reference exception error occurs on Opening prefa...
On opening, prefab editor for a newly created terrain base or variant prefab throws a null reference expectation Steps to Repro: 1.... Read more
Animations played via Simple Animation have frame and time delays when c...
How to reproduce: 1. Open the attached "TestFor1049025.zip" project 2. Play the Scene 3. Press the Step button to move through the ... Read more
Values on a duplicated ScriptableObject aren't transferred from the prev...
Repro steps: 1. Open user attached project 2. Click on "New Scriptable Object Example" in the Project Window 3. Click "Add" a few ti... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps: 1. Open the attached project; 2. Build the project for macOS; 3. Launch the built project. Actual results: the ... Read more
[iOS] [XR] Device with iOS 8 and iOS 9 hangs when using XRSettings.LoadD...
To reproduce: 1. Open 'Archive' project 2. Build and run on a device with iOS 8 or 9 3. Press 'MagicWindow Bug' button Expected vs ... Read more
[IMGUIContainer] Unity crashes on IMGUI::GUIWindow::OnGUI when trying to...
How to reproduce: 1. Open the attached Project 2. Go to "Tools" -> "Windows Test" Expected result: The Editor Window opens up succe... Read more
Editor crashes with Object::GetInstanceID when Tree mesh and branch mate...
How to reproduce: 1. Download and open attached project "Gods Of Chaos" 2. Select "Tree" object in Hierarchy window 3. In Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material