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[Asset Bundle] Material references unused Assets in Unity Asset Bundle B...
Unused asset (in this case - texture) is added to Configure list as if it will go to an Asset Bundle (but it will not). Steps to rep... Read more
UV1 channel is modified in Play mode when the Static Batching is enabled
Reproduction steps:1. Open the attached project "UV1Bug.zip";2. Open BatchingBug.unity and make sure that the lighting is baked;3. E... Read more
Script doesn't affect character if Animator Controller has specific States
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Test" Scene3. Enter Play mode and run around4. See that the character... Read more
[Regression] Editor crash on SkinnedMeshRenderer::PrepareSkinCommon when...
To reproduce:1. Open the "TestScene" in the user-provided project2. Select the "PlaneAnimation&Cloth" Game Object from the Hiera... Read more
Packages folder scanned by Editor causing compilation errors
To reproduce (if using user project, just open it):1. Create a new Unity project.2. Create a new custom vs solution, add generated d... Read more
Unity does not attempt to save changes when shutting down the computer
Reproduction steps:1. Open new project in Unity2. Make little changes3. Shut down the computer Expected: Unity allows to save change... Read more
Dragging sprite into the Grid and leaving Scene tab without releasing re...
To reproduce:1. Open the "TestScene" in the attached project2. Select the "Grid" Game Object from the Hierarchy3. Select the "tile0_... Read more
[Metal] [MacOS-Standalone-64Bit] Frame rate spikes in Gfx.WaitForPresent
Reproduction steps:1. Open the attached project from case 947494.2. Make sure graphics API is set to Metal.3. Go to Build Settings a... Read more
NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...
How to reproduce:1. Open the attached project2. Simulate network latency (tested with Clumsy)2. Build & Run the project3. In the... Read more
Keystore file location validity for Android builds is not checked at the...
Steps to reproduce:1. Open new project2. Create new Keystore3. Move the file to another directory4. Attempt to build-- Error that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow