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0
votes
Fixed

[OSX] Hang rendering with GL API, when using lineMaterial.SetPass(0)

OSX

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Dec 17, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open attached project2. Go to Turbine Tools -> GUI - Test Gradient menu3. Open script BorderTestWindow.cs in... Read more

8
votes
Fixed

GUI.window is unaffected by GUI.color

IMGUI

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Dec 21, 2015

-

Version/s: 5.3.1f1

Read more

1
votes
Won't Fix

[UI] Canvas breaks sprite batches even with no intermediate layer

UI

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Dec 17, 2015

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Version/s: 5.2.3p3

To reproduce:1. Open attached project2. Play testscene3. Observe that the number of draw calls increases from 1 to 3 when the sprite... Read more

1
votes
Duplicate

[AnimationWindow] UI rotation can't be recorded

Animation Window

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Dec 16, 2015

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Version/s: 5.3.0f4

How to reproduce:1.Open the attached project "Animation_Bug"2. Open the scene "animation_bug"3. Open the Animation Window4. Select t... Read more

0
votes
Fixed

[MSE] SceneManager.sceneCountInBuildSettings gives 0 until you run the game

Assets Management

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Dec 17, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Notice that there are two scenes3. Go to Build settings to be sure that there are sa... Read more

0
votes
Fixed

AudioMixer loaded from prefab which is in AssetBundle gets corrupted

Asset Loading

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Dec 21, 2015

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Version/s: 5.3.1f1

Repro steps:1) Open the scene in the project attached2) Click play3) Select MasterAudioManager4) Notice that Game_AudioMixer is not ... Read more

0
votes
Fixed

Project containing DLL files failed to compile with IL2CPP for WebGL

IL2CPP

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Dec 17, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Try to build for WebGL Actual result: build failed with errors in console: "ERROR root: comp... Read more

0
votes
Fixed

[tvOS] Simulator crashes with 'Symbol not found: __ZN2gl17GetCurrentCont...

tvOS

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Dec 21, 2015

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Version/s: 5.3.1f1

To Reproduce: 1. Build & Run the attached (or any project) for tvOS simulator.2. Observe that when the simulator is loaded, the ... Read more

1
votes
Fixed

Radius and radiusVariance variable of Input.GetTouch always return unexp...

iOS

-

Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of radius and radiusVariance variable of Input.GetTouch) on iOS and... Read more

0
votes
By Design

altitudeAngle and azimuthAngel variable of Input.GetTouch always return ...

iOS

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of altitudeAngle and azimuthAngel variable of Input.GetTouch) on iO... Read more

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