Search Issue Tracker
Fixed
Votes
0
Found in
5.3.1f1
Issue ID
756024
Regression
Yes
AudioMixer loaded from prefab which is in AssetBundle gets corrupted
Repro steps:
1) Open the scene in the project attached
2) Click play
3) Select MasterAudioManager
4) Notice that Game_AudioMixer is not imported correctly and you cannot open it from the inspector
Regression introduced in 5.3.0p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment