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Fixed in 5.3.3
Votes
0
Found in
5.3.0f4
Issue ID
754925
Regression
No
[MSE] SceneManager.sceneCountInBuildSettings gives 0 until you run the game
How to reproduce:
1. Open the attached project
2. Notice that there are two scenes
3. Go to Build settings to be sure that there are same two scenes
4. Go to File>Test
5. Check Console and notice that EditorBuildSettings.sceneLenght prints correct value 2, but SceneManager.sceneCountInBuildSettings gives wrong value 0
6. If you play the scene and repeat step 4, it will work as expected
SceneManager introduced in 5.3
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