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0
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...

Scripting

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Feb 14, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open any project2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefabAs... Read more

10
votes
Not Reproducible

[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...

WebGL

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Dec 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2

Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe the "Uncaught RuntimeError: memory access out ... Read more

0
votes
Fixed

Batch mode crash when playing VideoPlayer on Metal headless

Scripting

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Feb 15, 2019

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Version/s: 2018.2.18f1

Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor2. Change "unity_bin_path" to your E... Read more

0
votes
Not Reproducible

[Android][Vulkan] Screen flickers on application launch on Google Pixel ...

Android

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Feb 13, 2019

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Version/s: 2019.2.0a5

How to reproduce:1. Open attached project2. Build & Run on Google Pixel 2 Result - You can see screen turning green for a split ... Read more

0
votes
Won't Fix

[Tree Creator] Tree Material resets to default when altering Tree Compon...

Terrain

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project2. Press on the "OptimizedTree" GameObject3... Read more

1
votes
Won't Fix

[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...

Package: Scriptable Render Pipeline HD

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Feb 27, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene2. Observe the Game W... Read more

1
votes
Won't Fix

Looped animation Transition Graph flickers when moved in the Inspector i...

Animation

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Feb 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene"2. S... Read more

0
votes
Fixed

[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...

Package: Probuilder

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Feb 14, 2019

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Version/s: 4.0.3

To reproduce:1. Open QA attached project "PBuilder.zip"2. Enter Play mode and press Space Expected: trigger is still hidden after sc... Read more

1
votes
Fixed

RectTransform is shown as override in Overrides window after dependent c...

Scene Management

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Feb 27, 2019

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Version/s: 2019.2.0a7

Steps:1. Open attached project2. Load Test scene3. In the scene, observe that there are no Prefab overrides on the Prefab in the Ove... Read more

0
votes
Fixed

[HDRP] Camera.RenderToCubemap inverts faces

HD RP

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Feb 27, 2019

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Version/s: 2019.2.0a3, 2019.2.0a4

Steps to reproduce:1. Open original project "BugReports.zip"2. Compare Game and Scene View Expected result: Camera.RenderToCubemap s... Read more

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