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[ShaderGraph] ColorShader (debug) infinite texture property generation o...
When ColorShader (debug shader for preview) is selected, and an assembly reload is performed, texture properties can be infinitely g... Read more
[ShaderGraph] Subgraph references not updating correctly
Something is wrong in the asset dependency system. SubgraphNode instances dont update correctly when the reference graph is updated.... Read more
Packman UI - Disabling Modules error message is inaccurate
When the user attempts to disable a module through the Package Manager UI, the error message shown to him is erroneous in displaying... Read more
[OSX][Windows] A collection of bugs from GitHub fixed.
This is a bug for various bugs fixed in PR: https://ono.unity3d.com/unity/unity/pull-request/80924/_/2018.3/input/new/bug-fixesThey ... Read more
[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor.The... Read more
Visual Studio debugger reports variables with same name in Coroutine as ...
How to reproduce:1. Open the attached project ("case_1131564-VisualStudioDebuggerIncorrectNull.zip")2. Open the "TestScript" and sta... Read more
[Linux] Hovering over console messages also hovers over hierarchy elements
To reproduce:1) Open the attached project and 8.AllDone scene2) Make sure your layout has both Console and Hierarchy open and visibl... Read more
[ECS] Transform.Position values reset to 0 after changing it when Entiti...
How to reproduce:1. Open attached Unity project "Copy Transform Error"2. Load "SampleScene" scene3. Select Demonstration GameObject4... Read more
[ShaderGraph] Drag-dropping normal map texture into a shader graph cause...
Drag-dropping the attached texture into a shader graph causes the following error and does not create a SampleTexture2D Node: NullRe... Read more
[Shader Graph] Crash Occurs when attempting to drag-drop a texture into ...
I get the attached crash when trying to drag-drop the attached texture into a sub graph. The textures .meta has been attached so you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions