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Trees are not generated from Code in the Built Game when Terrain Data is...
How to reproduce:1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project2. Enter Play Mode to see the ex... Read more
ShaderGraph ColorMask material on RenderTexture is transparent while in ...
How to reproduce:1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene"2. Observe the top-left of Game View Exp... Read more
Painting terrain crashes when texture resolution is below FullRes in Qua...
Reproduction steps:1. Open the attached project named "Case_1148582_Updated"2. Open the Sample Scene3. Select the Terrain and try to... Read more
Throwing exception in IPreprocessBuildWithReport does not cancel build p...
How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more
Unity editor crashes when clicking on prefab's "Overrides" dropdown afte...
How to reproduce:1. Open user's attached project2. Select "PlayButton" prefab instance inside the Hierarchy (Canvas -> MainMenu -... Read more
OnPointerClick from IPointerClickHandler does not work when a parent Gam...
Reproduction steps:1. Open the attached Project from "case_1148450-RemoveMe.zip"2. Open and Play "SampleScene"3. Click on the White ... Read more
[GPU PLM] Crash in PVRJobCompositeLightmap after falling back to CPU PLM...
Steps to repro: 1. Download the repro project: https://drive.google.com/open?id=157bdSI17Wvl53vaTGf_cIbLNwT0yFKQi2. Open 't1BugTerra... Read more
[LWRP] [Android] Lighweight scene is noticeably darker when building app...
To reproduce:1. Open attached project "test2.zip" (or any project with LWRP set up)2. Make sure GLES3 is selected as main graphics A... Read more
Cant reference Test Assembly Definition when it is located inside a Loca...
Reproduction steps:1. Open the attached Project inside of "BugHuntingTestAssemblies.zip" Expected result: Project compiles without a... Read more
[Memory Profiler] Performance issue on "Crawling GC handles" when loadin...
Reproduction steps: 1. Open "1146248.zip" project2. Open Memory Profiler3. Import "SpiderBattle.snap"4. Open "SpiderBattle.snap"5. N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask