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[Metal] Mesh Topology is not rendered and errors are spammed when using ...
How to reproduce:1. Open the attached users project "ComputeShaderBug" and "ComputeShaderBug" scene2. Open the "ComputeShaderBugBeha... Read more
Unity crashes with Fatal error "GetManagerFromContext:pointer to object....
1. Create a new Unity project2. Create empty GameObject and add a LOD Group component to it3. Remove LOD Group component Expected re... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps:1. Open and build the attached project into iOS device.2. Click "Mic"(Make sure to run some background sound/musi... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build4. Connect and observe Profiler or... Read more
[VR]Using SetTargetBuffers in VR results in a Black Screen
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Playmode Expected result: white cube ... Read more
Skybox rendering takes long (~20ms) on Google Galaxy Nexus
How to reproduce:1. Open the attached project or create a new one2. Make sure you set Development build and enable Profiler3. Build ... Read more
[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more
InstanceID is not transferred from vertex to domain shader
Steps to reproduce:1. Open attached Unity Project "923897-TesselationShader.zip"2. Load Scene "Tesselation x Instancing"3. Option 1:... Read more
Some of the bones made with Anima2D cannot be moved when in Play Mode
To reproduce:1. Open attached Unity project "1821 The Rebellion.zip"2. Open "sceneA" scene3. Open Animator window set FakeWalkShootA... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce:1. Open the "TestScene" scene in the attached project2. Play the scene3. Right-click several times in different positio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row