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[IL2CPP] "IL2CPP error for type 'System.Char' in assembly" error is thro...
To reproduce:1. Open project attached by the user2. In player settings make sure that Scripting Define Symbols is set to ARK_WEBREQU... Read more
Memory leaks when resizing Game or Scene window
Steps to reproduce:1. Create new project2. Open Task Manager3. Resize Game or Scene window Expected results: When changing Game/Scen... Read more
Memory leak in Editor
1. What happenedAttached project reports value returned by Profiler.GetTotalAllocatedMemoryLong(). That value steadily increasing. H... Read more
Host migration does not work with custom Channels
Host migration does not work with custom Channels 1. Create a simple project (offline/online scene, player).2. Add Network Manager a... Read more
Scene Manager Setup ignores foldout state in hierarchy and collapses all...
Steps to reproduce:1. Open the attached project2. Open "Window/Bug Report/Scene Setup Window3. Open some scenes in the hierarchy4. N... Read more
[Dashboard - Multiplayer] "Global CCU Limit " field becomes empty after ...
"Global CCU Limit " field on "Configuration" tab becomes empty after setting out of bound value for the same field on "Live Mode" ta... Read more
ParticleSystem Birth SubEmitter doesn't always fire when using random be...
Steps to reproduce:1.Open attached 'SubEmitterLifetime' Unity project2.Open scene ‘MainScene’3.Enter Play mode Expected results:Birt... Read more
[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform
To reproduce:1. Open attached project2. Build for iOS platform Expected: Unity builds project successfully.Actual: Build fails becau... Read more
[Regression] SpeedTree preview is not displayed/messed up when multisele...
Steps to repro: 1. Open attached project;2. Go to Project folder;3. Multiselect 4 .spm tree prefabs;4. Observe preview rendering in ... Read more
Inspector window's preview shows all selected objects in each icon tile ...
To reproduce:1. Open new project2. Create 2 or more prefabs from any standard objects3. In Project window, holding ctrl, select crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window