Search Issue Tracker
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro: 1. Create new or open attached project 2. ... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce: 1. Create a new project and press play in the editor to start the game running 2. Press Ctrl+7 to open the Profile... Read more
[asmdef] Missing assembly reference compilation errors when building wit...
Steps to reproduce: 1. Open user attached project 2. Remove the asmdef file 3. Build the game 4. Notice that the game is built succe... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
Particles scale is smaller than normal when render mode is set to Horizo...
How to reproduce: 1. Open attached project "BillboardError.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View, observe... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce: 1. Open attached project "test1.zip" 2. Open NewBehaviourScript1.cs with Visual Studio 3. Delete the file from Visual ... Read more
Crash in instancing rendering code
Steps to reproduce: 1. Open user-supplied project ("Samples.zip") 2. Open Scene "Scene Switcher" 3. Play the Scene Expected: no cra... Read more
[2018.1][Windows] Editor spawns errors if Android JDK path is empty
To reproduce: 1. Download attached project "New Unity Project (2).zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Edit ... Read more
[iOS 8.x] Stretched camera behaviour on iOS 8.x
To reproduce: 1. Open users attached project "ReproProject.zip" 2. Build for iOS 8.x device 3. Observe as the Unity splash screen is... Read more
Automatically generated sprite outline is less detailed than in older ve...
To reproduce: 1. Create a new Unity project 2. Import attached texture "groundGrass.png" 3. Make sure Texture Type is set to Sprite ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template