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0
votes
Duplicate

High resolution Terrain painting cannot be undone and throws "Failed to ...

Terrain

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached owncloud project ("Debug_Terrain.zip")2. Try to paint onto the terrain3. Observe the console4.... Read more

3
votes
Duplicate

[Android][LWRP] Performance is worse on some devices

Package: Scriptable Render Pipeline Lightweight

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Feb 20, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open attached project2. Select appropriate Graphics API3. Open "000 - Menu" Scene4. Disable "Button Clicker" s... Read more

0
votes
Fixed

Assets are not searchable in the Project Window when they are renamed

Asset - Database

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open Project "AssetSearchBug"2. Type "t:Foo" into the Search Field of the Project Window3. Rename Script "Foo"... Read more

0
votes
Fixed

[Android][Adreno][GLES] Binary shaders are not cached on Adreno

Mobile Graphics

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Feb 20, 2019

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Version/s:

Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more

6
votes
Fixed

Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...

Themes

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Feb 19, 2019

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Version/s: 2018.3.6f1, 2019.1.0b4

How to reproduce:1. Open user's attached project2. Navigate to Edit -> Project Settings -> Editor3. Under Version Control sect... Read more

0
votes
Not Reproducible

UWP player crashes when changing window size on specific devise

Universal Windows Platform

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Feb 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new project2. Build project for UWP3. Resize UWP window for 10 - 15 seconds (window resize needs to b... Read more

0
votes
By Design

Directional Light with Render Mode "Not Important" and high Intensity va...

Shadows/Lights

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Observe lit spheres Expected result: light color added is consistentA... Read more

4
votes
Fixed

Prefab Variant Child has a lower Index than a Prefab Child when editing ...

Scene Management

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Feb 15, 2019

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Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more

6
votes
Fixed

[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...

Asset Bundles

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Jan 23, 2019

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Version/s: 2017.4.6f1

To reproduce:1. Open attached project2. Press Play3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its sorting... Read more

0
votes
Won't Fix

UI Text dissapears if the Editor Window is unfocused during script compi...

UI Toolkit

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a6

How to reproduce:1. Open the attached project ("text issue.zip")2. Open the "testscript" script and fit its window next to the Edito... Read more

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