Search Issue Tracker
NavMesh selected slider changes when Voxel Size warnings appear or disap...
To reproduce:1. Open my attached project2. Go to Window > Navigation3. In Opened Navigation window, go to Bake tab and click Adva... Read more
Default Camera game object uses deprecated 'GUI Layer' component
1. What happenedGUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it. 2. How we can reprodu... Read more
Return 'Report a bug' to Help menu
1. What happenedThere's enough free space in the Help menu to have separate 'Report a bug' menu item. Having it there would speed up... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding light compone...
To reproduce: 1. Open attached project.2. Open scene: Particle Test Scene3. In hierarchy: Create Empty game object4. In inspector: C... Read more
[macOS] Close window shortcut (CMD+W) stopped working on some editor win...
Steps to reproduce: 1. Open any project with 2017.2.0b12. Open some window that is not in the 'Windows' menu tab, e.g. 'Build Settin... Read more
Rename 'Troubleshoot Issue...' Help menu item
1. What happened'Troubleshoot Issue' is grammatically incorrect as it should have an article 'an' or 'the' before 'Issue'.IMHO, 'Uni... Read more
[Timeline] Pasting same Track from Timeline A to Timeline B more than on...
How to reproduce:1. Open the attached "TimelineBugPaste" project and "Repro" scene2. Make sure that Timeline window is open and sele... Read more
[DrawMeshInstanced] Instanced meshes disappear when attaching FrameDebug...
Steps to repro: 1. Open attached project and '02_RocksScene';2. Go to Build Settings (File -> Build Settings);3. Check 'Developme... Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps:1. Create new project.2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "clean... Read more
Scroll View content resizes when loaded through SceneManager.LoadScene()
Reproduction Steps:1. Import attached project.2. Open "UIScene" scene.3. Enter Play mode.4. Observe the text in the Scroll View.5. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12