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[Android][LWRP] Performance is worse on some devices
Steps to reproduce:1. Open attached project2. Select appropriate Graphics API3. Open "000 - Menu" Scene4. Disable "Button Clicker" s... Read more
Assets are not searchable in the Project Window when they are renamed
Steps to reproduce:1. Open Project "AssetSearchBug"2. Type "t:Foo" into the Search Field of the Project Window3. Rename Script "Foo"... Read more
[Android][Adreno][GLES] Binary shaders are not cached on Adreno
Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce:1. Open user's attached project2. Navigate to Edit -> Project Settings -> Editor3. Under Version Control sect... Read more
UWP player crashes when changing window size on specific devise
Steps to reproduce:1. Create a new project2. Build project for UWP3. Resize UWP window for 10 - 15 seconds (window resize needs to b... Read more
Directional Light with Render Mode "Not Important" and high Intensity va...
Steps to reproduce:1. Download and open the attached project2. Observe lit spheres Expected result: light color added is consistentA... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more
[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...
To reproduce:1. Open attached project2. Press Play3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its sorting... Read more
UI Text dissapears if the Editor Window is unfocused during script compi...
How to reproduce:1. Open the attached project ("text issue.zip")2. Open the "testscript" script and fit its window next to the Edito... Read more
[SpriteEditor] Sprite is not sliced accurately into multiple sprites whe...
Sliced sprites doesn't encompass the full image, it has bits and pieces of the individual sprite Steps to repro:1. Open attached pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size