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Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce:1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip")2. Enter Play Mode3. Observe the Console Window Expe... Read more
[ARCore] Importing ARCore SDK package for Unity results into errors rela...
How to reproduce:1. Open attached project and observe errors Expected result - Either we should change something from our side or in... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro:- download smaller project attached by QA in comment- open it with U... Read more
[HDRP] Textures become white and black when entering Play mode if Camera...
How to reproduce:1. Open the "HDRP_issue.zip" project2. Open the "Testing Area.unity" scene3. Press Play Actual result: The textures... Read more
Test Runner's results change after first Test run when using Singleton
To reproduce:1. Open attached project ("SingletonInstancesTest")2. In Test Runner window click "Run All"- Tests return positive3. Ru... Read more
New PSDs with transparency imported with white matte producing halo arou...
Unity 2018.2 removed the default behavior to generate a matte color for PSD files by effectively applying a dilation filter. A check... Read more
Version Defines are not added and throw errors when adding new defines t...
To reproduce:1. Open any project2. In Project window, create Assembly Definition file, select it3. In inspector window, Version Defi... Read more
Sprites in the Sprite Editor are not sliced unless Apply/Revert buttons ...
How to reproduce:1. Open the attached project named "Case_1129036"2. Open the "First_Sprite" in the Sprite Editor3. Try to slice the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title