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[WindowsMR] Failure to get rendering parameters for main camera when dep...
REPRO STEPS 1. Load attached repro project (ensure shared depth buffer is enabled) 2. connect to hololens remotely through holograp... Read more
IL2CPP chokes on managed .winmd files that contain async methods
1. Open repro project 2. Build to UWP 3. Observe failure Read more
[Mobile] Support for Bluetooth headphones microphone
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more
IL2CPP chokes on managed .winmd files that expose public classes with me...
1. Open attached project 2. Build to UWP 3. Attempt to build generated VS solution 4. Observe errors Read more
[Vuforia] Canvas is rendered black with AR Camera when running Vuforia's...
To reproduce: 1. Open user's project attached 2. Build and run on a device with Mali GPU Expected: canvas is rendered transparent A... Read more
[Player] '(Filename: .../Debug.bindings.h Line: 43)' line is printed in ...
1. Open the attached "DebugLog.zip" project. 2. Build and run it as standalone. 3. Open the Player.log. Actual behavior: - "(File... Read more
[Scripting] Vectors, Ray and Plane are not IFormattable
Steps to reproduce: 1. Open the attached project 2. Open FormattableTest.cs script 3. Play FormattableTest scene 4. Compare the cod... Read more
[VideoPlayer][iOS] Quitting application when webm video is playing cause...
How to reproduce: 1. Open the attached project 2. Build and run Sample Scene on iOS device 3. Press Play button -> it should start p... Read more
Probuilder Prefab Object Collider and Material reset to default values a...
How to reproduce: 1. Open the user-submitted Project 2. Select the "StalagmiteGrouping1" Object in the Hierarchy 3. In the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template