Search Issue Tracker
Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...) 2... Read more
Shadergraph Subgraph causes "Not implemented" errors to occur related to...
Reproduction Steps - start new project in 18.2.0b7 - update to latest LW RP (1.1.10) - update to latest shader graph (1.1.19) - Asse... Read more
Single Pass Rendering Method renders only one eye when using OnRenderImage
Reproduction steps: 1. Download "SinglePass" project and open in Unity 2. Go to File -> Build Settings 3. Build And Run Expected: b... Read more
[Cinemachine] FileNotFoundException is thrown to console after removing ...
Reproduction steps: 1. Open the attached project "FailedToLoadPackage.zip"; 2. Observe the console. Actual results: The exception i... Read more
Tile StartUp method is called more times than the number of Tiles when p...
How to reproduce: 1. Open the "Main" scene in the attached "1046004_repro.zip" project 2. Create a custom Tile Asset (Asset/Create/T... Read more
[Editor] Crash on clicking "Animation Curve", created using "UIElement" ...
Crash on clicking Animation Curve, created using UIElement for Mac OSX Steps to Reproduce: 1. Open attached Project 2. Click on UI... Read more
[AW] Selecting anything in hierarchy while in play mode throws warning i...
Steps to reproduce: 1. Create new project 2. Open animation window 3. Enter play mode 4. Select any object in hierarchy - Notice wa... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce: 1. Open user-supplied project ("RenderTextureMirrorTest.zip") 2. Open Scene "SampleScene" 3. In Project window, ... Read more
[VideoPlayer] Calling Play(), after webm video is done playing once, doe...
How to reproduce: 1. Open the attached project 2. Open and play Sample Scene 3. Press on Play button and let video play till the en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1