Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b1
Issue ID
756058
Regression
No
On Android Input.GetTouch (i).deltaTime 0.00X value is always changing and never is the same, although the tap is not changed
1. Run the attached project (or use any script that shows values of deltaTime variable of Input.GetTouch) on Android device
2. Touchthe screen of the device and try not to move your finger
3. Check what value of deltaTime variable is
Actual result:
The last number of Input.GetTouch (i).deltaTime 0.00X is always changing and never is the same, although the tap is not changed.
Expected result:
Probably there is no need in such high precision because user will need to truncate this value himself
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment