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0
votes
Postponed

EditorApplication.LoadLevel* methods should be deprecated

Assets Management

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Sep 01, 2016

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Version/s: 5.5.0b2

Note - unlike the regular runtime Load, these methods were created to support Asset Bundles scene extraction (they skip build-index ... Read more

1
votes
Fixed

[Camera] [GLES3] Camera with higher depth blocks rendering of deeper cam...

Android

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Sep 02, 2016

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Version/s: 5.3.6p4

To reproduce: 1) Open attached project 2) Make sure OpenGLES3 is enforced 3) Build and run on device or on 5.5+ game window preview ... Read more

0
votes
Fixed

Assembly.Load crashes in Windows Standalone build

Mono

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Aug 31, 2016

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Version/s: 5.4.0f1

Reproduction steps: 1) Open the attached project 2) Open the scene and Play 3) Check console, "YAY! the dll has been correctly loade... Read more

0
votes
By Design

Some shaders cause fog to change depending on angle that camera has

Graphics - General

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Aug 30, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "827546.zip" 2. Open scene and rotate camera 3. Notice that fog changes depending on c... Read more

0
votes
Fixed

Scene GetRootGameObjects ignores order in hierarchy and returns objects ...

Assets Management

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project. (MergeScenesRepro.zip) 2. Open scene: menu 3. Press play. 4. Inspect console and hier... Read more

0
votes
Fixed

Scene GetRootGameObjects returns only destination scene root objects aft...

--

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: (or watch the video) 1. Open attached project. (SceneManager.zip) 2. Open scene: menu 3. Press play. 4. Press:... Read more

0
votes
Fixed

If field stays selected after Play Mode is stopped the value does not ch...

IMGUI

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Sep 02, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Create new project 2. Select any float field (for example Camera's Transform position x field) 3. Select the ... Read more

0
votes
Not Reproducible

[Hinge Joint] When Target Velocity and Force are high the Limits are ign...

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Open Project 2. Press Play 3. Notice that spinning Game Object is jumping through the limits Expected behavi... Read more

0
votes
Won't Fix

Imported fbx animation has distorted rotate animation in play mode but n...

Animation

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Sep 02, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "AnimationError.zip" project 2. Load "Test" scene 3. Enter play mode In play mode you can observe that sword r... Read more

0
votes
By Design

[Joints] SuperLight Rigidbody spazzes out

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Open Project 2. Open "SuperLight Test" scene 3. Press Play 4. Notice that "First" GameObject is spazzing out ... Read more

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