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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.5.0b2
Issue ID
828157
Regression
No
EditorApplication.LoadLevel* methods should be deprecated
Note - unlike the regular runtime Load, these methods were created to support Asset Bundles scene extraction (they skip build-index checks).
As discussed with Steen - this functionality has not been moved to SceneManager just yet.
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Latest issues
- Character animation freezes when toggling animator on/off in a coroutine
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- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
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