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[Xbox][Mono] Assembly compiling error during Xbox building process when ...
Steps to reproduce:1. Open user attached project2. Build & Run a Development or Debug build3. Observe that the build fails with ... Read more
Shortcut label is still being displayed when adding and removing a short...
How to reproduce:1. Open attached project "Case_1109108_repro.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Find "Main Menu/G... Read more
[Android][Daydream][LWRP] Scene is darker than expected if using Daydrea...
How to reproduce:1. Open attached project "TerrainTestLWRP"2. Build to Android3. Notice that the scene is very dark and terrain cann... Read more
Platform support installers cannot be downloaded when using Unity 2018.1...
How to reproduce:1. Install Unity version 2018.1.9f2-MLTP10 (available here: https://unity3d.com/partners/magicleap)2. Open a projec... Read more
Exceptions raised and Inspector is broken after user removes a component...
Steps:1. Create two GameObjects2. Add Audio Listener on one of them3. MultiSelect those two GameObjects4. Add AudioSource to them5. ... Read more
Asset thumbnails are pink (not updated) after using SRP
Asset previews are not updated according to the change of RenderPipeline. Steps:1. Use the attached project2. In Graphics Settings, ... Read more
[nouveau] Package Manager window isn't rendered
To reproduce:1) Create new project2) Open Window -> Package Manager It is not rendered. You can see that it still functions by cl... Read more
Slider in Shortcuts Window slides under arrow button when scrolling down...
How to reproduce:1. Open attached project "Case_1126932.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Scroll down with mouse ... Read more
"1 Bone" "Blend Weights" Mesh normals have unexpected shadows when "GPU ...
Reproduction steps: 1. Open "lighting-repro.zip" project and open "SampleScene" scene2. Switch to one of the Repro Graphics APIs in ... Read more
Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...
Reproduction steps: 1. Open "1101140" project2. Select "Reflection Probe" and "Bake"3. Duplicate and select "SampleScene"4. Drag the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open