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10
votes
Postponed

[Mono Stripping][iOS] AnimatorController is stripped out even after it h...

Scripting

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Nov 06, 2015

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Version/s: 5.2.2p1

Reproduction steps:1. Open attached project "AnimatorStripped"2. Open scene "Demo"3. Build this scene for iOS4. Run the build5. Pres... Read more

0
votes
Fixed

[AddFramesFromFile] Attempting to get profile captures crashes Unity on ...

Profiling

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Nov 10, 2015

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Version/s: 5.2.2f1

How to reproduce:1. Open the attached project "ProfileCapture.zip" (Unity 5.1.3)2. Open and Play test scene3. Observe a .log and .lo... Read more

0
votes
Fixed

[iOS] Crash in Physics2DState::Initialize()::Physics2DFixedUpdate::Forwa...

Physics2D

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Nov 09, 2015

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Version/s: 5.3.0b6

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the project crashes when deployed to device, before get... Read more

0
votes
Fixed

[tvOS] Crash with Metal when using 'OptimizedBloom' and 'VignetteAndChro...

tvOS

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Nov 11, 2015

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Version/s: 5.4.0a2

To Reproduce: 1. Build and run the attached project on an Apple TV (make sure to use Metal).2. Observe that it crashes with:"MTLRend... Read more

0
votes
Fixed

[tvOS] UnityEngine.Apple.TV is missing

iOS

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Nov 11, 2015

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Version/s: 5.4.0a2

Just open the attached project and observe this error: Assets/ControllerManager.cs(7,19): error CS0234: The type or namespace name `... Read more

0
votes
Fixed

[Shadows] Moving pixels in shadows even though stable fit is used (no ca...

Shadows/Lights

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Nov 11, 2015

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Version/s: 5.3.0b6

To reproduce:1. Open attached project2. Open testscene3. Choose "No cascades" and switch to Hard shadows4. Rotate camara around in s... Read more

0
votes
Fixed

[iOS] Rendertexture does not display specified materials on iOS

iOS

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Oct 29, 2015

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Version/s: 5.2.2f1

How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run4. Once the project is built, select a... Read more

0
votes
Fixed

[AW] Next frame hotkey stops at increments of 1m3sec.

Animation Window

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Nov 11, 2015

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Version/s:

use the ">" hotkey to move forward in time, frame-by-frame.Notice that the next frame hotkey stops working at frame 1m3sec and al... Read more

0
votes
Not Reproducible

[iOS][Android] Shaders that use UNITY_LIGHTMODEL_AMBIENT parameter appea...

Shaders

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Nov 01, 2015

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Version/s: 5.1.0f3

Reproduction steps:1. Open project "AmbientBug"2. Open scene "Main"3. Enter play mode4. Observe the game window--- You should see wh... Read more

0
votes
Duplicate

[Visualisation] Lit clustering crashes unity in ForwardShaderRenderLoop:...

Global Illumination

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Nov 11, 2015

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Version/s: 5.3.0b6

To reproduce:1. Open attached project2. Open scene 13. Let GI bake4. Switch to Lit clustering5. Move around in scene view, try to mo... Read more

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