Search Issue Tracker

0
votes
Not Reproducible

[iOS][Android] Shaders that use UNITY_LIGHTMODEL_AMBIENT parameter appea...

Shaders

-

Nov 01, 2015

-

Version/s: 5.1.0f3

Reproduction steps:1. Open project "AmbientBug"2. Open scene "Main"3. Enter play mode4. Observe the game window--- You should see wh... Read more

0
votes
Duplicate

[Visualisation] Lit clustering crashes unity in ForwardShaderRenderLoop:...

Global Illumination

-

Nov 11, 2015

-

Version/s: 5.3.0b6

To reproduce:1. Open attached project2. Open scene 13. Let GI bake4. Switch to Lit clustering5. Move around in scene view, try to mo... Read more

0
votes
Fixed

[TextureImport] Crash in FreeImage_MakeThumbnail when opening a large PN...

-

Nov 07, 2015

-

Version/s: 5.2.2f1

Steps to reproduce: 1. Try to open attached project2. During the proccess of importing images Unity will crash Specificaly, the imag... Read more

0
votes
Fixed

[MultiObject] Animator gets assigned only to one object

Animation

-

Nov 09, 2015

-

Version/s: 5.3.0b5

Repro steps:1) Open the project I attached2) Select all three Cube prefabs3) Multi-Assign the Animator controller4) Notice, that onl... Read more

0
votes
By Design

[Joint] Joint explodes if it's collider is activated when overlapping wi...

Physics

-

Nov 11, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project2. Open scene "explodingphysics"3. Press Pause and then Play4. Now go through each frame... Read more

0
votes
Fixed

"Added web socket host cannot be dynamically removed" error appears when...

Networking

-

Nov 12, 2015

-

Version/s: 5.3.0f1

1. Create a project with NetworkManager and enable "UseWebSockets"2. Run the scene3. Lan Host4. Stop Host==>"Added web socket hos... Read more

0
votes
Fixed

When client connects to nonexistent server it would not be able to conne...

Networking

-

Nov 12, 2015

-

Version/s: 5.3.0f1

1. Open attached project (UseWebSockets enabled there)2. Build for Win and run3. Press "LAN Client"==>No errors in the Developmen... Read more

0
votes
Fixed

It is possible to migrate host to WebGL client

Networking

-

Nov 12, 2015

-

Version/s: 5.3.0f1

1. Open attached project2. Build for WebGL and run3. LAN host in the Editor4. LAN Client on WebGL5. Stop host in the Editor==>Cal... Read more

0
votes
Fixed

Lan client without server causes OnClientDisconnectFromHost callback to ...

Networking

-

Nov 12, 2015

-

Version/s: 5.3.0f1

1. Run offline scene in attached project2. Press LAN client and wait==>After some timeout: "NetworkMigrationManager FindLowestHos... Read more

0
votes
Fixed

Memory leak when adding an Image component

UI

-

Nov 12, 2015

-

Version/s: 5.2.2p2

Steps to reproduce: !) open your task manager and be prepared to end the task1) open the project2) open scene 'Scene'3) Select 'Imag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.