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0
votes
Fixed

UserList::RemoveIndex crash on deleting Animator controller file from pr...

Animation

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Nov 10, 2015

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Version/s: 5.2.2f1

To reproduce:- Open attached project- Open "test" scene- In hierarchy select "Leopard_props" game object- In inspector click on anim... Read more

3
votes
Fixed

Terrain with Cast Shadows disabled produces shadowy artifact when is vie...

Terrain

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Nov 09, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open scene "BUGSCENE"3. Select terrain and in its properties notice that "Cast Shadow... Read more

0
votes
Won't Fix

[Inspector] Empty preview panel is displayed for SpeedTree prefab select...

Speedtree Integration

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Nov 10, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Start Unity Editor;2. Open attached project and 'test.unity' scene;3. Select 'Conifer_Desktop' prefab in the ... Read more

0
votes
Postponed

Making a copy of a struct does not properly copy it's values

Scripting

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Oct 30, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project2. Inspect 'Test.cs' script, notice it makes a copy of a struct and compares their integ... Read more

0
votes
Fixed

[Crash][Freeimage] Importing JPEG crashes at FreeImage_SetTagValue

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Nov 09, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open folder "Textures"3. Notice that there is one image "trophy.jpg"4. Right-click an... Read more

0
votes
Fixed

Crash in UnityScene::AddRootToScene when loading scenes

Asset Loading

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Nov 09, 2015

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Version/s: 5.4.0a1

To reproduce:1. Open Project_743188_Crash project2. Open Loading scene3. Enter Play modeActual result: Crash Reproduced in: 5.3.0b6,... Read more

0
votes
By Design

Enabling Anti Aliasing affects "HBAO plus" plugin rendering buffer orien...

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

1. Open attached Unity project.2. Open "Test" scene.3. Move "Main Camera" close to the doors.4. Play the scene.5. Go to "Edit > "... Read more

0
votes
Won't Fix

[Editor] Using Alt+LMB Drag reverts texture parameters only

Inspector Framework

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Nov 03, 2015

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Version/s: 5.3.0b5

Steps to repro Notes: Behavior varies in 5.1x to 5.3, however I decided it was not regressive, but by design. ~ There is no definiti... Read more

0
votes
Fixed

[iOS] Materials using Standard Shader are corrupted when using GLES2

iOS

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Nov 10, 2015

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Version/s: 5.3.0b6

To Reproduce: 1. Build and run the attached project with GLES2.2. Observe that all materials are corrupted (it's just using Standart... Read more

0
votes
Fixed

FBXs Containing 3DSMax Camera Nodes Cause Unity to Crash When Marked as ...

Global Illumination

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Nov 10, 2015

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Version/s:

Tested in: Version 5.3.0b6 (cc2b3bfc4699)Mon, 02 Nov 2015 20:20:45 GMTBranch: 5.3/staging ======= Repro: Import the attached FBX fil... Read more