Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.0b6
Issue ID
743402
Regression
No
[Inspector] Empty preview panel is displayed for SpeedTree prefab selected in the Hierarchy view
Steps to reproduce:
1. Start Unity Editor;
2. Open attached project and 'test.unity' scene;
3. Select 'Conifer_Desktop' prefab in the Hierarchy view;
4. Notice that in the Inspector empty preview panel is shown (see attached actual.png screenshot);
5. Select 'Cube' prefab in the Hierarchy view;
6. Notice that for 'Cube' prefab preview window isn't displayed.
Expected result:
Preview panel should not be shown for SpeedTree prefab selected in the Hierarchy view, because this behaviour is inconsistent within the product (see attached expected.png screenshot).
Notes:
- Also reproduces in 5.2.0f3 and 5.1.3f1;
- Reproduces on both OSX 10.11 and Windows 10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
We are closing these low priority bugs, in order to focus on new improvements to Terrain and environment.