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[ProBuilder] Vertex Color Editor applies color on multiple shapes when d...
To reproduce: 1. Open my attached project "VerttexColorMove" 2. Open ProBuilder and Vertex Color Editor 3. Select any of the cubes i... Read more
[2D] Selecting multiple sub-sprites from a spritesheet with hundreds of ...
[2D] Selecting multiple sub-sprites from a spritesheet with many sub-sprites (1000+) causes editor to hang Steps to Repro: 1. ope... Read more
Game View displays unplaced Tile when it is visible on the Scene and oth...
How to reproduce: 1. Open the "SampleScene" scene in the attached project 2. Open the Tile Palette window 3. Select a Tile from the ... Read more
"Error Code: 2 occurred while Loading the font" error when trying to gen...
Repro Steps: - download attached project or download these pixel art fonts from the Asset Store: http://u3d.as/idU - Open the Font ... Read more
Recompilation is not triggered without restarting Unity
Steps to reproduce : - create a new project - create a new script and notice the recompile doesn't happen (lock icon) Fixed in: 20... Read more
[XcodeAPI] PBXProject.AppendShellScriptBuildPhase doesn't have option fo...
I was doing InstallToBuildsFolder option on iOS, and was using PBXProject.AppendShellScriptBuildPhase function to add a custom scrip... Read more
Dielectric Specular Node: Range is editable for options when it shouldn'...
The options RustedMetal, Water, Ice, or Glass should make both Range & IOR uneditable, which works correctly when switching to this ... Read more
Animator's property is missing and is set to 0 after selecting Preview i...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "SampleScene" scene 3. Open Window -> Animation 4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material