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0
votes
Fixed

[NavMesh] [Carving] NavMeshObstacle doesn't carve on the first Update frame

AI

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Sep 28, 2016

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Version/s: 5.4.0f3

A navmesh obstacle that's set to carve (regardless of "Carve Only Stationary") will not carve just as the game starts. This means th... Read more

0
votes
Won't Fix

[Compatibility] Opening 5.5 project in 5.4 gives memory issue and crashes

Editor - Other

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Sep 28, 2016

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Version/s: 5.4.1f1

Small project created in 5.5 causes Unity to run out of memory when opened in 5.4 Repro steps: 1. Open Attached project in 5.4.1f1 ... Read more

0
votes
Fixed

[Emit] Using Emit() spawns particles in the wrong location when the syst...

Shuriken

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Sep 28, 2016

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Version/s: 5.5.0b6

Particle systems offset from the origin point emit particles at the wrong location when Emit() is used. Repro steps: 1. Open Scene1... Read more

0
votes
Duplicate

5.5b4 Gradle Build for Android

Android

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Sep 26, 2016

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Version/s: 5.5.0b4

Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6) Tue, 27 Sep 2016 18:46:48 GMT Branch: 5.5/staging STR 1. Open repro project 2.... Read more

2
votes
Fixed

Adjusting Transform values of multiple Canvas child objects that are far...

UI

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Nov 08, 2015

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Version/s: 5.4.0

Reproduction steps: 1. Open the "UISlowDownTest.zip" project. 2. Open the "TestScene" scene 3. Play the scene 4. Hold UP arrow for a... Read more

0
votes
Duplicate

WebGL build crashes if "Strip Engine Code" is enabled

WebGL

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Sep 22, 2016

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Version/s: 5.4.0f3

To reproduce: 1) Open the project attached by the user 2) Build "Offline_tablet" scene for WebGL 3) Open the build and notice the cr... Read more

0
votes
Not Reproducible

[Skinned Mesh Renderer]Adding bones through a script during runtime corr...

Graphics - General

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Sep 28, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. Press play 3. Observe as the cube mesh gets corrupted Note: Once this... Read more

0
votes
Fixed

Pivot point is not deleted properly with undo, clicking it results in a ...

Themes

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open "testscene" scene 3. Select "NewObject" in hierarchy view tab 4. Go to GameObje... Read more

0
votes
Fixed

[iOS] When "input.Gyro.enabled=true" is set, "input.Gyro.rotation" doesn...

iOS

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Sep 28, 2016

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Version/s: 5.5.0b5

Reproduction steps: 1. Open the attached gyro project. 2. Build and run "1" scene. 3. Rotate a device. - Gyroscope is bound to came... Read more

0
votes
Duplicate

Normal map breaks on iOS

iOS

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Sep 28, 2016

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Version/s: 5.4.1p2

Steps to reproduce: 1) Open the attached project. 2) Switch platform to iOS. In the Scene, there's a large cube which has a shader ... Read more

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