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[Linear] Then color set to material, brighter color appears in Game Window
How to reproduce:1. Download attached project file and open "Bug" scene2. Select the Main Camera in Hierarchy window3. In Inspector ... Read more
ParticleSystem glitching/stretching in the build when enabling/disabling...
Steps to reproduce:1. Open user attached project (particleGlitches)2. Build and run the game on PC or Mac platform3. Notice the glit... Read more
[.Net 4.6] Expression body definition doesn't work in get/set statements
Reproduction steps:1. Open attached project2. See the error in console windows Reproduced on: 2017.1.0a6, 2017.1.0f3, 2017.2.0b4 ---... Read more
Title of the build window on PC, Mac & Linux Standalone is "Build Facebo...
Reproduction steps:1. Create/Open a Unity project2. Go to build settings3. Set target platform to PC, Mac & Linux Standalone4. C... Read more
Scale and rotation matrix in PreviewRenderUnility Camera is ignored
To reproduce:1. Open the attached project;2. In the Assets folder, double-click the "_ExampleMeshSet";3. Select some tile, under "Se... Read more
[WindowsMR] The Editor will freeze on Play mode enter if Developer Mode ...
Reproduction steps: 1. Open "GestureRecognizerHang.zip" project2. Open "MainScene" Scene3. Enter Play mode and wait for 5 seconds Ex... Read more
UI Mask ignores properties of overridden materials
Reproduction steps: 1. Open "MaskIgnoresMaterialChanges.zip" project2. Open "Repro" Scene3. Expand "Canvas" in the Hierarchy window4... Read more
BuildPipelineInterfaces causes slow EnterPlaymode performance when there...
Reproduction Steps:1. Import attached project.2. Create new scene.3. In Profiler, select Record and Profile Editor.4. Enter Play mod... Read more
[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...
Steps to reproduce:1. Open attached project2. Build UWP solution with il2cpp scripting backend3. Open VS solution4. Build & depl... Read more
Unity hangs when opening project with specific devices
Reproduction steps:1. Connect "Steinberg UR 22 mk II".2. Install drivers ("Yamaha Steinberg USB Driver").3. Create a new project or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left