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[Scripting] Input Action loses callback functions after re-enabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/472https://github.com/Unity-Technologies/InputSystem/issues/538 Rep... Read more
Editor crashed after clearing baked data right after canceling a bake
Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. In ... Read more
[UI] Re-naming Action Map after starting to re-name an Action breaks the...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/489 Repro:1. Download package and project at: https://github.com/Un... Read more
[UI] "Release" for Press Interaction does not trigger action
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/492 Repro:1. Download attached project "PressTest.zip"2. Download p... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
"Assertion failed on expression" errors when using Holographic Emulation
How to reproduce:1. Open the attached "Repro_1131416.zip" project2. In Build Settings, switch the Target Platform to "UWP"3. Open "A... Read more
Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...
1. Open the attached 'sprite.zip' project2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and p... Read more
[TreeCreator] The Material's Textures corrupt when Changing any paramete...
How to reproduce:1. Open the "SampleScene" Scene in the attached "TreeBug.zip" Project2. Note that the textures in TreeCollection &g... Read more
[Android] Plane rendered with Artifacts on Samsung Galaxy S8
How to reproduce:1. Open attached Unity project "Overreach"2. Build "MainGame" scene on Samsung Galaxy S8 Expected result: Plane loo... Read more
[Editor] Deferred draw mode is not accessible from all scene view when t...
Deferred draw mode is accessible from only one scene view when the layout is set to 4 split. Steps to repro:1. Create a new project.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size