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0
votes
Fixed

Additional metadata fields are revealed in Inspector window after switch...

Inspector Framework

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Feb 01, 2019

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Version/s: 2019.1.0b2, 2019.2.0a4

Steps to reproduce:1. Create a new project in 2019.2.0a42. Select scene3. Change Inspector mode to Debug Results: Notice that additi... Read more

0
votes
Fixed

Crash on Mono JIT Code when calling virtual protected void

Mono

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Jan 20, 2019

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Version/s: 2018.3.0b7, 2018.3.2f1

How to reproduce:1. Open the "mono_crash,zip" project2. Open the "test_scene.unity" scene3. Press Play Actual result: Unity crashes.... Read more

0
votes
Fixed

incorrect default interpolation type when using double-click to create a...

Animation

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Feb 01, 2019

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Version/s: 2018.1

When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more

0
votes
By Design

[Gizmos] Gizmos drawn by Debug.DrawLines aren't seen in Prefab Mode

Scene/Game View

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Feb 02, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open QA attached project "repro_ 1123284"2. Observe the drawn gizmos in the scene3. Select GameObject in the Hierarch... Read more

0
votes
Fixed

Using .NET API 4.x increases performance spike in Scripts twice when sel...

Scripting

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Nov 08, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open the Profiler and enable "Deep Profile" and "Profile Editor"3. Record a... Read more

0
votes
Fixed

[IL2CPP] ArgumentNullException is thrown when using async and having a l...

Scripting

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open user attached project2. Build and Run3. Check the log Actual: "ArgumentNullException: Value cannot be null. Para... Read more

2
votes
By Design

[.NET 4.x] "StringBuilder" generates more garbage in .NET 4.x than in .N...

Mono

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Feb 01, 2019

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Version/s: 2018.3.0b8, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "StringBuilderGC.zip" project2. Open Profiler window and enable "Deep Profile"3. Enter Play mode4. At th... Read more

0
votes
By Design

[LWRP] [Regression] Second camera depth-only doesn't work

Package: Scriptable Render Pipeline Lightweight

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Feb 03, 2019

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Version/s: 4.8.0, 4.9.0

Steps:1. Create a new LWRP project / LWRP template project2. Create a second camera- set to Depth-only- set Depth to 1- set Culling ... Read more

0
votes
Fixed

Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...

Scene Management

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Feb 02, 2019

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Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction Steps:1. Open "SampleScene" in attached "TestBug.zip" project2. Enter Prefab Mode by double-clicking on the "TestPrefab... Read more

0
votes
Fixed

Burst compiler floating point operation with int enums provides incorrec...

Package: Burst

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Nov 29, 2018

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Version/s: 0.2.4-preiview.41

Steps to reproduce:1. Download attached project2. Enter play mode Expected results: Burst and non-burst IJob returns the same result... Read more

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