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Exporting a material includes textures that were assigned to other shaders
Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
Asset Labels UI is not displayed when Asset is in a package
How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more
Halo light goes through "Opaque" and "Transparent" shaded objects.
Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...
If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more
Texture importer assigns wrong texture compression formats to lightmap t...
Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more
[Android] Recording is not supported on some android 7.0 and 7.1 using E...
Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more
[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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