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0
votes
Fixed

[EditorSceneManager] Calling GetActiveScene in Awake() crashes Unity

Assets Management

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Oct 07, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "GetActiveSceneCrash.zip"2. Open scene "repro"3. Run it Workaround: Call GetActiveScene... Read more

0
votes
Fixed

OnAudioFilterRead is never called if added programmatically via AddCompo...

Audio

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Jul 13, 2015

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Version/s: 5.0.1f1

How to reproduce:1. Open the attached project2. Open test scene ( creates default empty Unity scene with a 3D Cube, Audio Source, an... Read more

1
votes
Fixed

[CanvasScaler] Editor freeze when setting Scale Factor to 0

UI

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Oct 07, 2015

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Version/s: 5.2.1f1

Repro steps:1) Open the project and scene in it2) Select Canvas object and change Canvas Scaler component's Scale Factor to 03) Noti... Read more

0
votes
Fixed

[InputField] ArgumenOutOfRange exception if font size is too big to fit ...

UI

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Oct 07, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "InputFieldArgumentOutOfRange.zip"2. Open scene "repro"3. Run the scene4. Type anything... Read more

0
votes
Fixed

Asynchronous network operations hangs twice after opening Unity editor

Mono

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Oct 06, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project2. Open 'Test' scene3. Play the scene4. In the console, notice that the test succeeds (C... Read more

0
votes
Duplicate

Crash in ForwardRenderLoopJob, when entering Play mode

Camera

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Oct 07, 2015

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Version/s: 5.3.0b1

To reproduce:1. Open attached project2. Open 07_Begin Scene3. Enter play modeExpected result: Play mode startsActual result: Crash Read more

0
votes
Fixed

[VR] Unity crashes with Oculus utilities in ovrp_GetEyeTextureSize

VR

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Sep 29, 2015

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Version/s: 5.2.1f1

To reproduce:1.Create new project, import "Oculus utilities for Unity" from here: https://developer.oculus.com/downloads/game-engine... Read more

0
votes
Fixed

[IL2CPP] Array.SetValue does not set proper values from enum

IL2CPP

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Sep 30, 2015

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Version/s: 5.2.1f1

1. Open attached project2. Build to iOS with IL2CPP3. Array.GetValues will return wrong values Note: no repro with mono backend Read more

0
votes
Fixed

[IL2CPP] TextArea not working

WebGL

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Oct 05, 2015

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Version/s: 5.3.0b1

-e: see title, works in 5.2.1 -repro:--build and run attached project--NOTICE TextArea isn't displayed in the scene Read more

0
votes
Fixed

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