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Fixed in 5.3.0
Votes
0
Found in
5.3.0b1
Issue ID
734077
Regression
No
[EditorSceneManager] Calling GetActiveScene in Awake() crashes Unity
Steps to reproduce:
1. Open attached project "GetActiveSceneCrash.zip"
2. Open scene "repro"
3. Run it
Workaround: Call GetActiveScene in Start() instead of Awake()
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