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0
votes
Fixed

player crash when stripping engine code

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: see title, build works when disabling engine code stripping -repro:--build project with engine code enabled--run in Chrome--NOTI... Read more

0
votes
Fixed

[Material] Material.Lerp returns wrong colors when using it in Linear co...

Shaders

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "MaterialLerp.zip"2. Open scene "MaterialLerpBug"3. Compare "Skybox" and "Skybox2" mate... Read more

0
votes
By Design

Big font size is getting clamped and not centered

UI

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Sep 28, 2015

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Version/s: 5.2.1p1

Repro steps:1) Open the project which was sent in 5.12) Run it and notice that the text(Super/Hot) is centered and covers the whole ... Read more

0
votes
Fixed

[GLCORE][OSX] Creating script's component throws a series of errors OPEN...

Graphics - General

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Oct 05, 2015

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Version/s: 5.3.0b1

How to reproduce:1. Create a new project2. Create new empty game object3. Add Component in inspector4. Type a name (for instance tes... Read more

0
votes
Fixed

[AnimatorController] Crash at AnimatorOverrideController::GetBehaviours

Animation

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Oct 07, 2015

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Version/s: 5.2.0f3

Repro steps:1) Open the project and ScavengerLevel1 scene2) Run it( If doesn't crash - stop and repeat, sometimes it might take few ... Read more

0
votes
Fixed

[EditorSceneManager] Calling GetActiveScene in Awake() crashes Unity

Assets Management

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Oct 07, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "GetActiveSceneCrash.zip"2. Open scene "repro"3. Run it Workaround: Call GetActiveScene... Read more

0
votes
Fixed

OnAudioFilterRead is never called if added programmatically via AddCompo...

Audio

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Jul 13, 2015

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Version/s: 5.0.1f1

How to reproduce:1. Open the attached project2. Open test scene ( creates default empty Unity scene with a 3D Cube, Audio Source, an... Read more

1
votes
Fixed

[CanvasScaler] Editor freeze when setting Scale Factor to 0

UI

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Oct 07, 2015

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Version/s: 5.2.1f1

Repro steps:1) Open the project and scene in it2) Select Canvas object and change Canvas Scaler component's Scale Factor to 03) Noti... Read more

0
votes
Fixed

[InputField] ArgumenOutOfRange exception if font size is too big to fit ...

UI

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Oct 07, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "InputFieldArgumentOutOfRange.zip"2. Open scene "repro"3. Run the scene4. Type anything... Read more

0
votes
Fixed

Asynchronous network operations hangs twice after opening Unity editor

Mono

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Oct 06, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project2. Open 'Test' scene3. Play the scene4. In the console, notice that the test succeeds (C... Read more