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[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker
1. Open attached project2. Build to iOS with IL2CPP Note: no repro with mono Read more
[WebGL] Error: INVALID_OPERATION: drawBuffersWEBGL: BACK or NONE
-e: when running a webgl scene these errors are logged in the browser console (Chrome) -repro:--build and run attached scene (just a... Read more
[WebGL] Chrome: 'webkitMovementY' is deprecated. Please use 'movementY' ...
-e: when running a project in Chrome these warnings are shown in console log -repro:--build and run empty project in Chrome--NOTICE ... Read more
[WebGL] errors "Could not produce class with ID XY"
-e: see title, errors thrown in console -repro:--build and run simple scene in WebGL--NOTICE errors on browser console ---Could not ... Read more
Changing ConfigurableJoint.targetPosition doesn't wake the bodies up
To reproduce:1. Open attached project2. Open TestScene3. Enter play mode4. Wait for Actual Pos to become a static number5. Start cli... Read more
[SpriteRenderer] Sprite artifacts w/ AA on
Steps to reproduce:1. Download and launch attached project "Game $1.zip"2. Open scene "1" and press play3. In game press "Play" to s... Read more
[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more
[WebGL] template elements move to a different place on very wide resolution
-e: when the browser is wider than HD some template elements are popping -repro:--build and run simple scene in WebGL--make browser ... Read more
ConfigurableJoint increasing target position, actually lowers the object...
To reproduce:1. Open attached project2. Open TestScene3. Enter play mode4. Increase target position via clicking the button (or via ... Read more
[tvOS] Handheld.PlayFullScreenMovie not working
To Reproduce: 1. Deploy to Apple TV2. Click either the touchpad button or Start/Pause3. Observe that calling "Handheld.PlayFullScree... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects