Search Issue Tracker

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

-

Jan 21, 2019

-

Version/s: 4.3.0

Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more

0
votes
By Design

Realtime lighting contribution is broken on normal mapped surfaces when ...

Shadows/Lights

-

Jan 21, 2019

-

Version/s:

Steps to reproduce: 1. Download the attached project and open CornellBox scene2. In the Lighting Settings window, change the lightin... Read more

0
votes
Fixed

Turning off Logging still shows Log messages and disables double clickin...

Themes

-

Jan 21, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("1118914 Logging Repro project.zip")2. Enter Play Mode and observe the log message3. ... Read more

0
votes
Fixed

[Android] Release build fails with an error "Keystore was tampered with,...

Mobile

-

Jan 21, 2019

-

Version/s: 2019.1.0a14

Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch Platform to Android in the Build Settings3) Go to Player Set... Read more

6
votes
Fixed

[iOS] Post Processing Stack V2 on iOS with A10 or lower chip gives just ...

Package: PostProcessing

-

Jan 18, 2019

-

Version/s: 2.1.0

To reproduce:1. Open users attached project "PostProcessingStack.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device Ex... Read more

0
votes
Duplicate

[ShaderGraph] Shadergraph's Blackboard is missing and cannot be opened w...

Package: Shader Graph

-

Jan 24, 2019

-

Version/s: 5.0.0

To reproduce:1. Open any project with ShaderGraph 5.x.x2. In Project window, create any type of shader graph3. Double click to open ... Read more

0
votes
By Design

[2D] Cell Grid's "Cell Gap" resets to default values if "Cell Layout" is...

2D

-

Jan 24, 2019

-

Version/s: 2019.2.0a2

Cell Grid's "Cell Gap" values are not retained after "Cell Layout" is changed to "Hexagon" and back Note:Refer attached video Steps ... Read more

0
votes
Fixed

[2D] Painting in Tile Palette window after deleting child gameObject fro...

2D

-

Jan 24, 2019

-

Version/s: 2019.2.0a2

Painting in the Tile Palette window throws NullReferenceException, after deleting Layer1 child GameObject (with Tilemap and Tilemap ... Read more

0
votes
Won't Fix

Setting the UI Text Font size below 2 resets the size to an actual size ...

IMGUI

-

Jan 22, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Create a Canvas and change its UI Scaling Mode to "Scale With Screen Size"3. Set the X re... Read more

0
votes
Won't Fix

Inspector Fill Origin field does not indicate different values when sele...

uGUI

-

Jan 23, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "UI.Image Inspector error.zip" project2. Make sure that all of Canvas children have different ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.