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0
votes
Not Reproducible

[GPU PLM] Baking is stuck and never completes when view prioritization i...

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2019.2.0a2

Steps to repro:1. Open the attached project and 'CornellBox' scene;2. In the Lighting window press 'Generate Lighting' button; Expec... Read more

2
votes
Fixed

XMLHttpRequest fails with threading enabled

WebGL

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Jan 23, 2019

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Version/s: 2019.1.0b1

-e: see title, HW statistics fail to send--tested in Chrome and FF Nightly -repro:--open project attached to first edit--build and r... Read more

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

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Jan 21, 2019

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Version/s: 4.3.0

Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more

0
votes
By Design

Realtime lighting contribution is broken on normal mapped surfaces when ...

Shadows/Lights

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download the attached project and open CornellBox scene2. In the Lighting Settings window, change the lightin... Read more

0
votes
Fixed

Turning off Logging still shows Log messages and disables double clickin...

Themes

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Jan 21, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("1118914 Logging Repro project.zip")2. Enter Play Mode and observe the log message3. ... Read more

0
votes
Fixed

[Android] Release build fails with an error "Keystore was tampered with,...

Mobile

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Jan 21, 2019

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Version/s: 2019.1.0a14

Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch Platform to Android in the Build Settings3) Go to Player Set... Read more

6
votes
Fixed

[iOS] Post Processing Stack V2 on iOS with A10 or lower chip gives just ...

Package: PostProcessing

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Jan 18, 2019

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Version/s: 2.1.0

To reproduce:1. Open users attached project "PostProcessingStack.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device Ex... Read more

0
votes
Duplicate

[ShaderGraph] Shadergraph's Blackboard is missing and cannot be opened w...

Package: Shader Graph

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Jan 24, 2019

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Version/s: 5.0.0

To reproduce:1. Open any project with ShaderGraph 5.x.x2. In Project window, create any type of shader graph3. Double click to open ... Read more

0
votes
By Design

[2D] Cell Grid's "Cell Gap" resets to default values if "Cell Layout" is...

2D

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Jan 24, 2019

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Version/s: 2019.2.0a2

Cell Grid's "Cell Gap" values are not retained after "Cell Layout" is changed to "Hexagon" and back Note:Refer attached video Steps ... Read more

0
votes
Fixed

[2D] Painting in Tile Palette window after deleting child gameObject fro...

2D

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Jan 24, 2019

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Version/s: 2019.2.0a2

Painting in the Tile Palette window throws NullReferenceException, after deleting Layer1 child GameObject (with Tilemap and Tilemap ... Read more

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