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0
votes
Duplicate

[Mono][VS]Editing script while in play mode crashes Unity

Editor - Other

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Sep 23, 2015

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Version/s: 5.1.2f1

How to reproduce:1. Open the attached project2. Open and Play Loader scene3. Open one of the scripts in Visual Studio (for instance ... Read more

0
votes
Fixed

[GLCORE] 5.3 Shadow artifacts on Mac GLCore (don't happen on GLLegacy)

Shadows/Lights

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Oct 01, 2015

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Version/s: 5.3.0b1

1. What happenedSkybox causes a strange shadow to fall onto a cube2. How we can reproduce it using the example you attachedNote: The... Read more

0
votes
Fixed

[iOS] Render.TransparentGeometry CPU usage is higher in 5.2 compared to 5.1

iOS

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Sep 17, 2015

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Version/s: 5.2.0f3

1. Open attached project2. Build to iOS3. Look at unity profiler, cpu usage4. Graph will be spiking5. Tapping on screen switches fps... Read more

1
votes
Fixed

[UWP] Universal 10 D3D fails to launch using "Build and run" from editor

Windows Store Apps

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Sep 10, 2015

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Version/s: 5.2.0f3

Reproducible on 5.2; Repro steps:1. create an empty project;2. build and run to Universal 10 D3D; Error from the console: Exception:... Read more

0
votes
Fixed

[AmbientProbe] The sh parameters of Irradiance Environment Maps are not ...

Global Illumination

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Sep 28, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open WrongDiffuseIrradianceMap scene3. Notice that the sphere with the custom material looks... Read more

0
votes
Fixed

[WebGL] Application.dataPath returns: "http

WebGL

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Oct 01, 2015

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Version/s: 5.3.0a4

-e: Application.dataPath returns: "http:" instead of http://localhost:<port> -repro:--Build and Run for WebGL Read more

3
votes
Won't Fix

[Textures] PVRTC textures have blurry edges in Unity 5 that weren't pres...

Graphics - General

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Sep 26, 2015

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Version/s: 5.2.0p1

Reproduction steps:1. Open attached project "compression_regress_unity466" with Unity 4.62. Open a copy of the same project with any... Read more

0
votes
Fixed

Crash when trying to set CanvasScaler height

UI

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Sep 28, 2015

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Version/s: 5.3.0a5

To reproduce:1. Create canvas via Gameobject/UI/Canvas menu2. Add a Text Component via the Gameobject/UI/Canvas (important)2. Set UI... Read more