Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0b1
Issue ID
732606
Regression
Yes
[GLCORE] 5.3 Shadow artifacts on Mac GLCore (don't happen on GLLegacy)
1. What happened
Skybox causes a strange shadow to fall onto a cube
2. How we can reproduce it using the example you attached
Note: There's only a cube, directional light, camera and the skybox in the scene.
To reproduce from scratch:
1. Create new project
2. Add a Cube
3. Stretch the cube out, so it's more like a plane
4. Scroll around looking at the cube
Alternatively:
1. Open attached project (further below Archive.zip)
2. Open Untitled scene
3. Camera is placed so that in game view shadow has artifacts
Expected result: The cube always looks smooth, with no shadows on it
Actual result: At some angles there's a visible shadow
GIF: https://gyazo.com/f65673b8e7e643bf4381f3ed15dcbedc
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment