Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0a5
Issue ID
731258
Regression
Yes
Crash when trying to set CanvasScaler height
To reproduce:
1. Create canvas via Gameobject/UI/Canvas menu
2. *Add a Text Component *via the Gameobject/UI/Canvas (important)
2. Set UI Scale Mode on Canvas to "Scale with Screen Size"
3. Drag the Match slider to the right so that the value shows 1.
4. Enter any number into the Reference Resolution Y and see that the client
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment