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[Emission] Burst emission values of an instanced particle get overwritte...
Repro steps:1. Open Scene1 from attached project in 2017.1.0f2 or earlier2. Select the particle system in the hierarchy and observe ... Read more
[WebGL] server compression settings warning lost with new embedding scheme
-e: in case your server isn't configured to serve gzip/brotli compressed content properly we used to log a hint about that in the co... Read more
WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered
Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more
SerializedObject.CopyFromSerializedProperty(null) crashes the editor
Steps to reproduce:1. Open attached project (CopyFromSerializedProperty(null)_crash)2. Click "Run" on the top menu and select CrashT... Read more
[Hololens] In hololens video player performance is poor
When a video is played on a 3D plane, the frame rate of the video is inconsistent, stutters heavily, and audio is choppy. Simulating... Read more
[Look Dev] Prefab shows up for 1 second and vanishes
How to reproduce:1. Create new Unity project2. Create a cube and prefab it3. Open Dev Look (Window > Experimental > Look Dev)4... Read more
[Android] Setting high texture tiling for devices with Mali-400, Mali-45...
Reproduction steps:1) Download and open user's attached project2) Build and run on an Android device-- Notice that texture is being ... Read more
[macOS] Unity 2017.2.0b2 crashes 100% when trying to use .Net 4.6 (Exper...
Steps to reproduce:1. Create a new empty project2. Go to "Player Settings"3. Set "Scripting Runtime Version" to "Experimental (.NET ... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce:1. Open attached project and "animationWndskipKeyframe" scene2. Open animation window (window->animation)3. Select "... Read more
UI - Components ( e.g. Image Component) is no longer Anti Aliasing in Ga...
Antialiasing has been broken/disabled for UI elements when the canvas is set to 'ScreenSpace Overlay'. In the example scene, the Qua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List