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EditorUtility.SaveFilePanelInProject shows exception after trying to sav...
To reproduce: 1. Open the project, attached by the tester (saveFileException.zip)2. Open the "scene" scene3. Select Main Camera in H... Read more
Reflection Probe Preview is not rendered in scene view
Reflection probe preview is not rendered in scene view when clicked on in hierarchy, Steps for reproduction:1) Download the project ... Read more
It is possible to open multiple EditorUtility.SaveFilePanelInProject dia...
To reproduce: 1. Open the project, attached by the user (case_928424-New_Unity_Project.zip)2. Open the "scene" scene3. Select Main C... Read more
Overlapping NavMesh Links make the Agent turn in the wrong direction the...
Steps to reproduce:1. Open attached Unity Project "NavMeshComponents.zip"2. Load Scene "stacked navmesh links"3. Enter Play mode4. C... Read more
.meta file not written OnPreprocessTexture changes, if .meta file exists...
Repro steps: 2. Open and close the project to create a Library folder and all .meta files1. Open the "UnityPlayerIcon.png.meta" file... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce:1. Open user's project2. Enter Play mode Expected: mentioned impulses' values are shown in UI via scriptActual: script ... Read more
Crash when importing the FBX from Maya
Reproduction steps: 1. Open the attached project2. Reimport FinnTestExport.fbx Expected: Unity imports the modelActual: Unity crashe... Read more
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps:1. Open the project2. Open the ... Read more
[Timeline] Prefab loses a track in timeline when it's instantiated from ...
To reproduce:1. Open project attached by the user2. Build asset bundle in project window (right mouse click -> Build Asset Bundle... Read more
Reverting changes in Texture Import Settings doesn't revert the Wrap Mode
To reproduce: 1. Open the project, attached by the tester (resetWrapMode.zip)2. Select the "image" in the Project view3. Change Text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left