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Material.SetConstantBuffer is not utilized when project built
To reproduce:1. Open user's attached project ("Report")2. Play the project in the editor-- Cubes are colorful3. In PlayerSettings, s... Read more
[Android] Application.Quit and Application.Unload crashes the app on And...
How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more
[ShaderGraph] Scene Depth and Scene Color nodes don't work when used in ...
Reproduced in SRP master of 4/12/19, 2019.3.0a1 New repro steps: - Create graph- Create scene color node- Connect scene color node t... Read more
Continuous speculative rigidbody getting stuck on mesh collider
Steps to reproduce:1. Open original project "PhysicsBugReport.zip"2. Open "MainScene" scene3. Enter Play mode4. Compare "Continiuos ... Read more
Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce:1. Download and open the attached project on a PC with a 3D Display capable monitor2. Build for Standalone3. Run ... Read more
[Android] Only part of Static Splash Image is visible on load when Splas...
How to reproduce:1. Open attached Unity project2. Build and run on a device Expected result: Whole splash screen Image is visible.Ac... Read more
[HDRP] Directional light shadows are not rendered after changing the Mod...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
Tile Palette order tiles in incorrect order if Spire was sliced with "Au...
Steps to reproduce:1. Open attached project2. Observe that Sprite "Tiles" is sliced using 'Automatic" option3. Open Tile Palette win... Read more
[HDRP] Directional light does not emit light when Light -> General -> Mo...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
EditorGUILayout.PropertyField ignores SerializedProperty selections from...
How to reproduce:1. Open tester-attached project (SerializedProperty)2. Open 'SampleScene' scene3. Select the 'TestClass' GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window