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[LWRP] "GL.LINES" and "Debug.DrawLine()" not rendering in Game view when...
Reproduction steps: 1. Open "Test.zip" project2. Enter Play mode3. Notice that in the Scene view there is a green cube and a blue tr... Read more
[Android Graphics] Android Player using linear color-space renders color...
Reproduction steps:1. Open attached project2. Build Android player and run on Samsung Galaxy S7 with Graphics API set to OpenGLES33.... Read more
Editor freezes when importing asset with a metafile
Steps to reproduce:1. Download 1122521_assets.zip2. Import "Texture" folder into Unity Expected results: Texture is importedActual r... Read more
[WebGL] Build stalls on load and periodically freezes for multiple secon...
How to reproduce:1. Open the user's project2. Build project with scene "MainScene" for WebGL3. Run program in a browser and observe ... Read more
"Selected Object Info" is not expanding in the Physics Debugger
Steps to reproduce:1. Open original project "New Unity Project (32).zip"2. Open the Physics Debugger from Window /Analysis3. Create ... Read more
No indirect light baked on Progressive CPU when setting bounce value to ...
Steps to reproduce:1. Open attached project "case_1122595"2. Make sure that Lighting window-> Lightmapping Setting-> Bounces v... Read more
Editor Windows Layout is being saved/loaded incorrectly when saving maxi...
To reproduce:1. Paste Layout files attached into your folder C:\Users\Username\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts2... Read more
[WebGL] Popup and various errors in browser's JavaScript console when us...
How to reproduce:1. Open the attached project "case_1120636-2019.2.0a4_Dialog" and scene "inputFieldTest"2. Build for WebGL build ta... Read more
When receiving JSON via UnityWebRequest, memory is severely inflated eve...
To reproduce:0) Download "downloader.cs"1) Create a new project and import the script in2) Edit the script so that the coroutine wou... Read more
Real-time light probes SH coefficients turn black in play mode when usin...
To reproduce:1. Open up the attached project ("case_1113676-LightMapTest.zip")2. Open up scene "Repro"3. Go to the Lighting tab ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes